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Change log
Of that epoch known by the Nemedian chroniclers as the Pre-Cataclysmic Age, little is known except the latter part, and that is veiled in the mists of legendry. Known history begins with the waning of the Pre-Cataclysmic civilization, dominated by the kingdoms of Kamelia, Valusia, Verulia, Grondar, Thule, and Commoria.
2026-09-12
- Added a dash-like action to the dice system.
- Permitted the removal of the default serpent bracelet so long as some other bracelet, collar, or anklet is substituted.
2026-09-10
- Simplified the rule ‘Conflict should build story or be fun’ to ‘Fair play’.
- Added a caveat to ‘Declining conflict’ that one should not decline conflict deliberately provoked.
- Made the rule ‘Look the part’ for sorcerers slightly stricter.
2026-09-08
- In the dice system, added
+3Acrobatics to fighter and archer thralls.
Last updated 12 Sep 2026, 21:48 +0200.
