Custom lore
Into the waving green gardens came the Cimmerian, and as the dawn wind blew upon him with the cool fragrance of luxuriant growths, he started like a man waking from a dream. He turned back uncertainly, to stare at the cryptic tower he had just left. Was he bewitched and enchanted? Had he dreamed all that had seemed to have passed?
There should be very little custom lore on The Thin Veneer. But sometimes, making rulings that have no basis in any source is a matter of necessity. You will find those here.
The present
To prevent confusion about timelines and events which have or have not yet occurred, role-play on The Thin Veneer takes place shortly before Conan the Barbarian becomes Conan the King (i.e. some time before The Phoenix on the Sword). This timeline will not advance. The advantage of this point in time is that the state of the world is reasonably well-documented by all preceding stories in the timeline without making Conan a major disruptive character in the Hyborian kingdoms.
For context, there is no established canonical order of Robert E. Howard’s Conan stories. Funcom says that Conan Exiles takes place between Xuthal of the Dusk (The Slithering Shadow) and A Witch Shall Be Born. This appears to follow the Dale Rippke chronology.
If you desire that your character’s backstory take place earlier in the chronology, then you can do that, but their journey to the Exiled Lands will have taken longer to account for the time difference, or your character will already have been exiled for a good while.
Status of NPCs
The Exiled Lands are populated by NPCs—some important, many unimportant. Assume that all NPCs are alive and populating the world. This especially concerns the NPCS that pertain to the game’s story. They are not being killed and re-killed by player characters (as per Always in-character), and instead remain available for telling stories.
Any NPCs which are no longer alive or have seen a change of status will end up being listed in this section.
- Conan is not in Sepermeru. He has left the Exiled Lands.
Escaping the Exiled Lands
Escape is not possible. To shape expectations: there will be no story on The Thin Veneer which actually results in escaping the Exiled Lands. The artefacts needed to escape the Exiled Lands as part of the game’s story have already been used by one fortunate soul, and they were lost or destroyed in the effort.
The location of the Exiled Lands
Funcom has deliberately made the location of the Exiled Lands rather vague. The exact location or nature of the Exiled Lands will not be specified on The Thin Veneer. If it matters, assume that the entrance to the Exiled Lands is somewhere in the vicinity of Stygia.
The serpent bracelets
All within the Exiled Lands wear a serpent bracelet, inventions of the giant-kings to trap humans within. Those who wear a serpent bracelet cannot travel beyond the Cursewall. Additionally, part of their original purpose was to allow open communication between the giant-kings and their slaves. This same magic now allows exiles to communicate freely, regardless of the language they speak. A Shemite speaking their native tongue to a Nordheimer will be understood, even if the Nordheimer has never heard the Shemitish language. The automatic translation extends to written language so long as your character can read.
The above is established lore between Funcom and Modiphius, but as a piece of custom lore, the serpent bracelet renders its wearer infertile. This enforces the server’s ban on characters getting pregnant.
The visibility of the bracelet is forcibly enabled on your character’s body via Tot ! Custom. If you do not like the aesthetics of the bracelet, you may remove it by equiping ‘Bracelet Removal’ (or any other item which obscures/removes the bracelet) as armour in your character’s hand slot. You are still expected to keep some form of magical bracelet, collar, or anklet. You are given some leeway to portray this.
Emerald coins
None know exactly whence the emerald coins come, but all know that they are the currency of the land. These rare, intricate, age-worn coins are scattered throughout the Exiled Lands. They are thought to have been devised by the giant-kings as some sort of scrip to incentivise their slaves, but records of this are lost to the ages. The reason that the people of the Exiled Lands favour emerald over gold and silver for trade is partly historical, and partly owing to emerald’s scarcity—there are no known emerald veins anywhere, therefore its supply is utterly finite.
You are able to gain emerald coins every two days via /kit. How your character
acquires these coins in-character is up to you. Here are some suggestions:
- The coins were found under a layer of dirt, or in some forgotten stash.
- Your character made trade for these coins.
- Your character laboured somewhere for these coins.
- Slaves employed by your character laboured somewhere for these coins.
Yamatai
Robert E. Howard never wrote about the Yamatai included in Conan Exiles, and they were never expanded on in any of the role-playing games either. They are an invention of the Conan Marvel comics, and have altogether scarce little written about them.
Yamatai are included on this server because their inclusion is not deemed harmful to the setting, and the assets are already available in-game. However, given very little lore to work with, it is the player’s responsibility to draw inspiration from the following sources:
- The Savage Sword of Conan Yamatai stories.
- Any text about Yamatai written by Funcom.
- Real-world Yamatai or Yamatai-koku from the late Yayoi period.
- The real-world Edo period of Japan.
Geographically, Yamatai is an island east of Khitai at the edge of the world.
Perhaps in the future, this section will contain a more satisfying summary of the above sources.
Last updated 23 Oct 2026, 09:58 +0200.
